Well, at least no one got mad at me. - Megaman Level 2
So I guess I decided that the criticism of my beginner levels being too difficult meant that my intermediate level should be trivial. The difficulty spike was a problem; I knew it meant I could throw more punches and assume more things, like the idea that not everything needs to be introduced as a gradual slope, that players are expected to know the basics of their abilities, and it can probably be assumed that players have completed at least three stages before reaching this one. But I made a beginner level. If I was able to resubmit my 'beginner' level as the intermediate one, and the intermediate as the beginner, I absolutely would. This suffered from me not understanding the full possibilities of either weapon I put into the level. O. Slider works on water, which can be used as a kill floor, making it ideal for traversal. I did not use this while other level designers successfully did so. The arrows do not despawn and I had issues with timing and getting long distances, so ...